These eActivities get you started using the ClassPad.
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1. First Time
A basic introduction to using eActivities
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2. Keyboard
Learn to use the ClassPad's keyboard to input text and characters
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3. Inserting Applicatons
Insert an application (such as Graph) into an eActivity
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4. Drag and Drop, Part I
Drag and Drop objects within an eActivity
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5. Drag and Drop, Part II
Drag and drop objects from one application to another in the
ClassPad
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6. Drag and Drop, Part III
Drag and drop objects between eActivity and Geometry.
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7. Geometry Applications
Take a look at some basic Geometry features.
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8. Geometry Link
Dynamically link a graph to its equation.
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